Design That Makes the Next Step Obvious

Good UX is not about how a site looks. It is about whether a visitor can work out what you do, whether it applies to them, and what to do next — without thinking about it.

What we examine Before designing
Task success Can they do it?
Navigation Can they find it?
Comprehension Do they understand?
Friction Where do they stop?
Mobile Does it hold up?

Where Websites Fail Their Users

These are the failures that show up repeatedly in session recordings.

Navigation built around the org chart

Menu labels that make sense internally and none at all to a customer. Visitors cannot map what they need onto what they see, so they use search or leave.

No obvious next step

Pages that end without telling anyone what to do. The visitor has to decide for themselves what they want from you, which most will not bother doing.

Mobile treated as a shrunken desktop

Layouts that technically respond but ignore how people hold a phone — tap targets too small, key actions below three screens of scroll, forms that fight the keyboard.

Design decided by whoever is most senior

Choices made on taste and internal politics rather than on what users do, then defended long after the data disagrees.

Research, Structure,
Design, Validate

We start by finding out what people actually do — analytics for where they drop, session replay for what they saw, and short user tests for why they hesitated. Opinions about design get much shorter once there is a recording of someone failing to find the pricing.

Then we structure the site around tasks rather than departments, design interfaces where the next step is always obvious, and validate before build. Fixing an information architecture in a wireframe costs a fraction of fixing it after development.

Behavioural research

Analytics, session replay and user testing rather than assumption

Task-based architecture

Structure and labels drawn from what visitors are trying to do

Journey design

Every page type given a defined, obvious next step

Mobile-first interaction

Designed for thumbs and real devices, not resized desktop

Validation before build

Wireframes tested while changes are still cheap

Research → Architecture
→ Design → Validate

Each stage reduces the cost of being wrong at the next one. Skipping straight to visual design is why redesigns so often fail to improve anything.

Research

What users actually do and where they give up, from data not opinion

Architecture

Structure and navigation organised around tasks, not org charts

Design

Interfaces that make the next step obvious at every point

Validate

Tested with real users and real data before it ships

What UX Design Covers

Each stage reduces the cost of being wrong at the next one. Skipping straight to visual design is why redesigns so often fail to improve anything.

UX research

Analytics review, session replay, heatmaps and user interviews

Information architecture

Sitemap and content structure organised around user tasks

User journey mapping

Each audience's path from arrival to conversion, with drop-off points

Conversion design

Calls to action, trust signals and objection handling placed deliberately

Mobile UX

Touch targets, thumb reach, scroll depth and keyboard behaviour

Accessibility review

Contrast, keyboard navigation, semantics and screen reader behaviour

Usability testing

Real people attempting real tasks, recorded and analysed

Navigation design

Menu structure and labelling drawn from customer language

Wireframing

Layout and hierarchy agreed before any visual design begins

Form & input design

Field reduction, validation, error states and multi-step flows

E-commerce UX

Category browsing, filtering, product pages, cart and checkout

Design system

Reusable components so future pages stay consistent

What Better UX Produces

Higher conversion on existing traffic

Removing friction lifts results without more spend.

Fewer support enquiries

People who can find answers stop emailing to ask for them.

Better mobile performance

Where most traffic is and most frustration happens.

Cheaper development

Fixing structure in a wireframe costs a fraction of fixing it in code.

Design arguments settled

Research replaces opinion as the basis for decisions.

Accessible by consequence

Clear structure and semantics help everyone, including assistive tech.

How UX Projects Run

Research

Analytics, session replay, heatmaps and short user tests to find real failures.

Define tasks

What each audience comes to do, ranked by commercial value.

Architecture

Sitemap, navigation and labelling restructured around those tasks.

Wireframe

Layout and hierarchy designed and reviewed before visuals.

Validate

Tested with real users while changes are still inexpensive.

Design & hand off

Visual design and a component system developers can build from.

UX Design Pricing

Every engagement is scoped individually. These ranges give you a realistic idea of investment before you speak to us.

UX Review

Find the friction
$ 700 one-off
  • 1–2 weeks
  • Analytics & session replay review
  • Heuristic usability audit
  • Mobile UX assessment
  • Prioritised findings
  • Quick-win recommendations
  • Walkthrough call

UX Design

Research through to wireframes
$ 2,600 one-off
  • 3–5 weeks
  • Everything in UX Review
  • User research & testing
  • Information architecture
  • User journey mapping
  • Full wireframe set
  • Form & conversion design
  • Validation testing
  • Developer handoff documentation
Popular

UX + Visual Design

Complete design engagement
$ 4,800 From
  • Scoped individually
  • Everything in UX Design
  • Full visual design
  • Reusable design system
  • E-commerce or application flows
  • Accessibility review
  • Prototype for testing

Recent Projects

Project slots are ready for real client work — screenshots, brand names and outcomes drop straight into these cards.

Client Name] — UX Redesign

Modern WooCommerce store for computer parts, laptops, components and electronics, built for easy product discovery and seamless online shopping.

[Client Name] — Checkout UX

Modern healthcare website redesign with improved UX, professional branding and appointment-focused navigation.

[Client Name] — Information Architecture

Redesigned a modern healthcare website with improved UX, professional branding, and clearer appointment-focused user journeys.

FAQs - Questions Before You Start

UX design shapes the structure and interface, usually before or during a build. CRO tests changes against live traffic to prove what works. UX gets you a sound starting point; CRO improves it continuously. They overlap heavily and work best together.

Usually yes, because knowing your customers is not the same as watching them use your website. Session recordings routinely surprise people who were certain their navigation was obvious.

 

Fewer than most expect. Five to eight participants per audience typically surfaces the majority of significant usability problems. It is qualitative work — you are looking for failures, not statistical significance.

Often, yes. Navigation labelling, form design, calls to action and mobile fixes can be applied to an existing site. The UX Review tells you whether targeted fixes will do or whether the structure itself is the problem.

 

Indirectly but genuinely. Clear information architecture and internal linking help crawlers as well as people, and better engagement supports rankings. It is not a substitute for technical SEO.

Either. The UX Design tier ends at validated wireframes and handoff documentation; the combined tier takes it through to full visual design and a component system.

Watch Someone Try
to Use Your Website

It is usually uncomfortable and always instructive. A UX review shows you where real visitors hesitate, backtrack and give up.

No obligation. If we are not the right fit for your goals, we will say so.